Red Barrels invites you to experience mind-numbing terror, this time with friends. We also look forward to reading your feedback via our Steam forums and social media channels.” “We currently use our Discord server as our primary ways to talk to our community. However we intend to increase it for the full version.”īạn có kế hoạch tương tác với cộng đồng trong quá trình phát triển của mình như thế nào? “The price will not change during early access. Liệu trò chơi sẽ có giá khác nhau giữa và sau khi Truy Cập Sớm? Players will be pushed to their limits in new environments, new trials, several challenges and variators, a seasonal program, character and cell customization, full character progression with a narrative introduction and a surprising conclusion for each Reagent released, and more, gradually throughout the Early Access.” “The Early Access build will include all the main features and be fully playable. Tình trạng hiện tại của phiên bản truy cập sớm là gì? Most of these will be introduced gradually during the Early Access phase.” “In addition to bug fixes and improvements on balance and core gameplay, we plan on adding more trials, challenges, enemies, perks and customization options. Phiên bản đầy đủ sẽ có sự khác biệt thế nào so với phiên bản truy cập sớm? Our goal is to release the full version as soon as we can. Trò chơi này sẽ ở trạng thái truy cập sớm trong khoảng bao lâu? Murkoff's experimental program is waiting for you.” We need your feedback to help us refine and balance the game. Here are the best horror games keeping us up at night right now.“The Outlast Trials is a complex experience and the most challenging production the studio has ever faced. With The Outlast Trials still officially due before the end of the year, though, I guess we'll also find out the answer to that one sooner than later. The hour I played unfolded at breakneck speed, to the point where I reckon sustaining that pace will be one of the game's biggest challenges. What might be a better question right now, is whether or not The Outlast Trials itself can sustain itself. In answering that question, time will tell either way, but in the meantime The Outlast Trials suggests it ain't slowing down any time soon. Outlast has always been about keeping players on the edge of their seat, and from the little I've played of The Outlast Trials, I get the feeling that seat is no longer required.Ĭan this golden age of horror remakes sustain itself? I asked this question earlier this year when considering the vast amount of great horror games we've either received so far, or can expect in the coming weeks and months. But also great fun! And in a world of full of horror games either re-treading familiar paths with a fresh lick of paint, or slouching ever-so-slowly from the shadows of the greats that defined the genre almost 20 years ago, I admire Red Barrels' desire to push their own series in a new direction. What I will say, though, is scrambling around the same space with three others while being chased by a hulking, chain-laden prison escapee, a mind-altering drug-shooting plague doctor, and a T-1000-alike copper armed with an electrified cattle prod, while you and your new pals try to restore power to multiple generators and search for keys sewn into the flesh of the recently deceased is… exhausting. My guess is this will be the opening mission when The Outlast Trials arrives, so I won't spoil the specifics here. "Outlast has always been about keeping players on the edge of their seat, and from the little I've played of The Outlast Trials, I get the feeling that seat is no longer required."
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